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October 20, 2014

'Augmented reality' melds work, play — even training

  • Wearables like smart glasses can make employees a kind of “instant expert” by giving them access to information wherever they are in real time.
  • By SALIM ESSAID
    Associated Press Writer

    NEW YORK — Mark Skwarek is surrounded by infiltrating militants in New York's Central Park. He shoots one, then hearing a noise from behind, spins to take down another. All of a sudden, everything flashes red. He realizes he's been hit. The words “Game Over” appear before his eyes.

    Skwarek is indeed in Central Park. But he's wearing a new set of Epson Moverio B200 glasses that allow an entire world of virtual characters, objects and structures to overlay and interact with his real environment through so-called “augmented reality.” Skwarek has raised over $30,000 on the group fundraising site Kickstarter to launch Semblance Augmented Reality (AR). His company aims to liberate video games from the TV and turn them into physical experiences. He's poised to release Semblance AR's first app for iOS and Android phones.


     
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